--------------------Configuration: ctp2 - Win32 Debug--------------------
Performing Custom Build Step on ..\ui\ldl\ldl.y
discombobulating sliccmd.y
burgling slic.y
D:\Activision\CTP2\bin\byacc: 1 shift/reduce conflict.
Performing Custom Build Step on ..\gs\newdb\wonder.cdb
Performing Custom Build Step on ..\gs\newdb\unit.cdb
Performing Custom Build Step on ..\gs\newdb\terrimprove.cdb
Performing Custom Build Step on ..\gs\newdb\terrain.cdb
Performing Custom Build Step on ..\gs\newdb\pop.cdb
Performing Custom Build Step on ..\gs\newdb\order.cdb
Performing Custom Build Step on ..\gs\newdb\icon.cdb
Performing Custom Build Step on ..\gs\newdb\government.cdb
Performing Custom Build Step on ..\gs\newdb\feat.cdb
Performing Custom Build Step on ..\gs\newdb\EndGameObject.cdb
Performing Custom Build Step on ..\gs\newdb\dipthreat.cdb
Performing Custom Build Step on ..\gs\newdb\dipproposal.cdb
Performing Custom Build Step on ..\gs\newdb\citystyle.cdb
Performing Custom Build Step on ..\gs\newdb\citysize.cdb
Performing Custom Build Step on ..\gs\newdb\building.cdb
Performing Custom Build Step on ..\gs\newdb\advance.cdb
Performing Custom Build Step on ..\gs\newdb\Strategy.cdb
Performing Custom Build Step on ..\gs\newdb\personality.cdb
Performing Custom Build Step on ..\gs\newdb\Goal.cdb
Performing Custom Build Step on ..\gs\newdb\diplomacy.cdb
Performing Custom Build Step on ..\ui\ldl\ldl.l
pummeling DBLexer.l
snorkeling slic.l
combobulating sliccmd.l
Compiling resources...
Compiling...
c3.cpp
Compiling...
appstrings.cpp
c3cpu.cpp
c3debug.cpp
c3errors.cpp
c3files.cpp
c3mem.cpp
cheatkey.cpp
ctpregistry.cpp
ddhelp.cpp
netconsole.cpp
tracklen.cpp
ctp_finger.cpp
civ3_main.cpp
civapp.cpp
action.cpp
Actor.cpp
ActorPath.cpp
Anim.cpp
BattleViewActor.cpp
EffectActor.cpp
Generating Code...
Compiling...
GoodActor.cpp
TradeActor.cpp
UnitActor.cpp
workeractor.cpp
CitySpriteGroup.cpp
EffectSpriteGroup.cpp
FacedSprite.cpp
FacedSpriteWshadow.cpp
GoodSpriteGroup.cpp
Sprite.cpp
SpriteFile.cpp
SpriteGroup.cpp
SpriteGroupList.cpp
SpriteHitTest.cpp
SpriteList.cpp
spritelow555.cpp
spritelow565.cpp
SpriteState.cpp
SpriteStateDB.cpp
spriteutils.cpp
Generating Code...
Compiling...
UnitSpriteGroup.cpp
Director.cpp
directorevent.cpp
screenmanager.cpp
maputils.cpp
BaseTile.cpp
resourcemap.cpp
TiledMap.cpp
tiledraw.cpp
TileDrawRoad.cpp
TileHighlight.cpp
TileInfo.cpp
TileSet.cpp
tileutils.cpp
arproces.cpp
ColorSet.cpp
gfx_options.cpp
pixelutils.cpp
targautils.cpp
tiffutils.cpp
Generating Code...
Compiling...
videoutils.cpp
citylayer.cpp
CivilisationDB.cpp
CivilisationRec.cpp
conceptDB.cpp
ConstDB.cpp
DB.cpp
DiffDB.cpp
EndGameDB.cpp
EndGameRecord.cpp
FilenameDB.cpp
GWDB.cpp
GWRecord.cpp
highscoredb.cpp
InstDB.cpp
InstRec.cpp
MapDB.cpp
MapRecord.cpp
MovieDB.cpp
OrderDB.cpp
Generating Code...
Compiling...
PlayListDB.cpp
PollutionDB.cpp
PollutionRecord.cpp
profileDB.cpp
Rec.cpp
RiskDB.cpp
StrDB.cpp
StrRec.cpp
thronedb.cpp
UVDB.cpp
UVRecord.cpp
AchievementTracker.cpp
Advances.cpp
advanceutil.cpp
Agreement.cpp
AgreementData.cpp
AgreementPool.cpp
Army.cpp
ArmyData.cpp
ArmyEvent.cpp
Generating Code...
Compiling...
ArmyPool.cpp
Barbarians.cpp
BldQue.cpp
buildingutil.cpp
CityData.cpp
CityEvent.cpp
CityInfluenceIterator.cpp
CityRadius.cpp
Civilisation.cpp
CivilisationData.cpp
CivilisationPool.cpp
combatevent.cpp
CriticalMessagesPrefs.cpp
CTP2Combat.cpp
Diffcly.cpp
Diplomacy_Log.cpp
DiplomaticRequest.cpp
DiplomaticRequestData.cpp
DiplomaticRequestPool.cpp
EmptyTile.cpp
Generating Code...
Compiling...
Events.cpp
EventTracker.cpp
Exclusions.cpp
FeatTracker.cpp
GaiaController.cpp
GameObj.cpp
GameSettings.cpp
Gold.cpp
GoodyHuts.cpp
GSLogs.cpp
Happy.cpp
HappyTracker.cpp
ID.cpp
improvementevent.cpp
installation.cpp
installationdata.cpp
installationpool.cpp
MaterialPool.cpp
Message.cpp
MessageData.cpp
Generating Code...
Compiling...
MessagePool.cpp
ObjPool.cpp
Order.cpp
Player.cpp
PlayerAI.cpp
PlayerEvent.cpp
PlayerTurn.cpp
PlayHap.cpp
Pollution.cpp
Readiness.cpp
Regard.cpp
Resources.cpp
Sci.cpp
Score.cpp
Strengths.cpp
TaxRate.cpp
terrainutil.cpp
TerrImprove.cpp
TerrImproveData.cpp
TerrImprovePool.cpp
Generating Code...
Compiling...
TopTen.cpp
TradeBids.cpp
tradeevent.cpp
TradeOffer.cpp
TradeOfferData.cpp
TradeOfferPool.cpp
TradePool.cpp
TradeRoute.cpp
TradeRouteData.cpp
tradeutil.cpp
Unit.cpp
UnitData.cpp
UnitEvent.cpp
UnitPool.cpp
UnitUtil.cpp
Vision.cpp
WonderTracker.cpp
wonderutil.cpp
Wormhole.cpp
XY_Coordinates.cpp
Generating Code...
Compiling...
AgreementDynArr.cpp
checksum.cpp
CivDynArr.cpp
clock.cpp
DataCheck.cpp
DiplDynArr.cpp
ErrMsg.cpp
gameinit.cpp
MapFile.cpp
MsgDynArr.cpp
NewTurnCount.cpp
RandGen.cpp
StringUtils.cpp
TradeDynArr.cpp
TurnCnt.cpp
TurnCntEvent.cpp
UnitDynArr.cpp
Cell.cpp
CellUnitList.cpp
MapPoint.cpp
Generating Code...
Compiling...
WorldDistance.cpp
worldevent.cpp
WrldCity.cpp
WrldCont.cpp
WrldPoll.cpp
WrlEnv.cpp
WrlImprove.cpp
WrlUnit.cpp
CivPaths.cpp
CivScenarios.cpp
GameFile.cpp
prjfile.cpp
Token.cpp
QuickSlic.cpp
SlicArray.cpp
SlicBuiltin.cpp
SlicButton.cpp
sliccmd.cpp
SlicConditional.cpp
SlicConst.cpp
Generating Code...
Compiling...
SlicContext.cpp
SlicEngine.cpp
SlicEyePoint.cpp
SlicFrame.cpp
slicif.cpp
sliciffile.cpp
SlicModFunction.cpp
SlicNamedSymbol.cpp
slicobject.cpp
SlicRecord.cpp
SlicSegment.cpp
SlicStack.cpp
SlicStruct.cpp
SlicSymbol.cpp
SlicSymTab.cpp
GameEvent.cpp
GameEventArgList.cpp
GameEventArgument.cpp
GameEventDescription.cpp
GameEventHook.cpp
Generating Code...
Compiling...
GameEventManager.cpp
AdvanceListRecord.cpp
BuildingBuildListRecord.cpp
BuildListSequenceRecord.cpp
DiplomacyRecord.cpp
GoalRecord.cpp
ImprovementListRecord.cpp
PersonalityRecord.cpp
StrategyRecord.cpp
UnitBuildListRecord.cpp
WonderBuildListRecord.cpp
AdvanceBranchRecord.cpp
AdvanceRecord.cpp
AgeCityStyleRecord.cpp
AgeRecord.cpp
BuildingRecord.cpp
CitySizeRecord.cpp
CityStyleRecord.cpp
CTPDatabase.cpp
CTPRecord.cpp
Generating Code...
Compiling...
DBLexer.cpp
DiplomacyProposalRecord.cpp
DiplomacyThreatRecord.cpp
EndGameObjectRecord.cpp
FeatRecord.cpp
GovernmentRecord.cpp
IconRecord.cpp
OrderRecord.cpp
PopRecord.cpp
ResourceRecord.cpp
SoundRecord.cpp
SpecialAttackInfoRecord.cpp
SpecialEffectRecord.cpp
SpriteRecord.cpp
TerrainImprovementRecord.cpp
TerrainRecord.cpp
UnitRecord.cpp
WonderMovieRecord.cpp
WonderRecord.cpp
c3rand.cpp
Generating Code...
Compiling...
net_achievement.cpp
net_action.cpp
net_agreement.cpp
net_army.cpp
net_cell.cpp
net_chat.cpp
net_cheat.cpp
net_city.cpp
net_civ.cpp
net_crc.cpp
net_diff.cpp
net_diplomacy.cpp
net_endgame.cpp
net_exclusions.cpp
net_gameobj.cpp
net_gamesettings.cpp
net_guid.cpp
net_happy.cpp
net_info.cpp
net_installation.cpp
Generating Code...
Compiling...
net_keys.cpp
net_message.cpp
net_order.cpp
net_player.cpp
net_pollution.cpp
net_rand.cpp
net_ready.cpp
net_report.cpp
net_research.cpp
net_strengths.cpp
net_terrain.cpp
net_tradeoffer.cpp
net_traderoute.cpp
net_unit.cpp
net_vision.cpp
net_wonder.cpp
net_world.cpp
network.cpp
networkevent.cpp
net_anet.cpp
Generating Code...
Compiling...
net_debug.cpp
net_io.cpp
net_thread.cpp
RandTest.cpp
RoboInit.cpp
A_Star_Heuristic_Cost.cpp
Astar.cpp
AstarPnt.cpp
AVLHeap.cpp
CityAstar.cpp
Path.cpp
RobotAstar2.cpp
TradeAstar.cpp
UnitAstar.cpp
BSet.cpp
civarchive.cpp
aui_action.cpp
aui_animate.cpp
aui_audiomanager.cpp
aui_base.cpp
Generating Code...
Compiling...
aui_bitmapfont.cpp
aui_blitter.cpp
aui_button.cpp
aui_control.cpp
aui_cursor.cpp
aui_dimension.cpp
aui_dirtylist.cpp
aui_dragdropwindow.cpp
aui_dropdown.cpp
aui_font.cpp
aui_gamespecific.cpp
aui_header.cpp
aui_hypertextbase.cpp
aui_hypertextbox.cpp
aui_image.cpp
aui_imagebase.cpp
aui_imagelist.cpp
aui_input.cpp
aui_item.cpp
aui_joystick.cpp
Generating Code...
Compiling...
aui_keyboard.cpp
aui_ldl.cpp
aui_listbox.cpp
aui_memmap.cpp
aui_mouse.cpp
aui_movie.cpp
aui_moviebutton.cpp
aui_moviemanager.cpp
aui_music.cpp
aui_pixel.cpp
aui_progressbar.cpp
aui_radio.cpp
aui_ranger.cpp
aui_rectangle.cpp
aui_region.cpp
aui_regiondispatch.cpp
aui_screen.cpp
aui_shell.cpp
aui_sound.cpp
aui_soundbase.cpp
Generating Code...
Compiling...
aui_static.cpp
aui_stringtable.cpp
aui_surface.cpp
aui_switch.cpp
aui_switchgroup.cpp
aui_tab.cpp
aui_tabgroup.cpp
aui_textbase.cpp
aui_textbox.cpp
aui_textfield.cpp
aui_thumb.cpp
aui_tipwindow.cpp
aui_ui.cpp
aui_undo.cpp
aui_uniqueid.cpp
aui_win.cpp
aui_window.cpp
tech_memmap.cpp
primitives.cpp
textutils.cpp
Generating Code...
Compiling...
vidplay.cpp
aui_directaudiomanager.cpp
aui_directblitter.cpp
aui_directinput.cpp
aui_directjoystick.cpp
aui_directkeyboard.cpp
aui_directmouse.cpp
aui_directmovie.cpp
aui_directmoviemanager.cpp
aui_directsound.cpp
aui_directsurface.cpp
aui_directui.cpp
aui_directx.cpp
background.cpp
battleorderbox.cpp
battleorderboxactions.cpp
bevellesswindow.cpp
buttonbank.cpp
c3_button.cpp
c3_checkbox.cpp
Generating Code...
Compiling...
c3_coloredstatic.cpp
c3_coloredswitch.cpp
c3_coloriconbutton.cpp
c3_dropdown.cpp
c3_fancywindow.cpp
c3_header.cpp
c3_headerswitch.cpp
c3_hypertextbox.cpp
c3_hypertipwindow.cpp
c3_icon.cpp
c3_image.cpp
c3_listbox.cpp
c3_listitem.cpp
c3_popupwindow.cpp
c3_radio.cpp
c3_ranger.cpp
c3_slidometer.cpp
c3_static.cpp
c3_switch.cpp
c3_thumb.cpp
Generating Code...
Compiling...
c3_updateaction.cpp
c3_utilitydialogbox.cpp
c3blitter.cpp
c3dropdown.cpp
c3fancywindow.cpp
c3imageformats.cpp
c3listbox.cpp
c3memmap.cpp
c3scroller.cpp
c3slider.cpp
c3spinner.cpp
c3textfield.cpp
c3thumb.cpp
c3ui.cpp
c3window.cpp
c3windows.cpp
chart.cpp
checkbox.cpp
cityinventorylistbox.cpp
coloriconbutton.cpp
Generating Code...
Compiling...
coloriconswitch.cpp
controlsheet.cpp
directvideo.cpp
grabitem.cpp
icon.cpp
iconbutton.cpp
iconswitch.cpp
icontab.cpp
InfoBar.cpp
iteminfo.cpp
keymap.cpp
keypress.cpp
linegraph.cpp
pattern.cpp
patternbase.cpp
picture.cpp
picturebutton.cpp
pictureswitch.cpp
picturetab.cpp
radarmap.cpp
Generating Code...
Compiling...
radiogroup.cpp
SelItem.cpp
SelItemClick.cpp
SelItemEvent.cpp
staticpicture.cpp
statictextitem.cpp
statuswindow.cpp
textbox.cpp
textbutton.cpp
textradio.cpp
textswitch.cpp
texttab.cpp
thermometer.cpp
thronecontrol.cpp
thumbnailmap.cpp
tilecontrol.cpp
tipwindow.cpp
unittabbutton.cpp
videowindow.cpp
workmap.cpp
Generating Code...
Compiling...
ctp2_button.cpp
ctp2_commandline.cpp
ctp2_dropdown.cpp
ctp2_hypertextbox.cpp
ctp2_listbox.cpp
ctp2_listitem.cpp
ctp2_Menu.cpp
ctp2_menubar.cpp
ctp2_MenuButton.cpp
ctp2_spinner.cpp
ctp2_static.cpp
ctp2_Switch.cpp
ctp2_Tab.cpp
ctp2_TabButton.cpp
ctp2_TabGroup.cpp
ctp2_textbuffer.cpp
ctp2_textfield.cpp
ctp2_Window.cpp
ldl_attr.cpp
ldl_data.cpp
Generating Code...
Compiling...
ldl_data_info.cpp
ldl_file.cpp
ldl_memmap.cpp
ldlif.cpp
CityControlPanel.cpp
DomesticControlPanel.cpp
MessageControlPanel.cpp
TilesControlPanel.cpp
UnitControlPanel.cpp
ControlTabPanel.cpp
EndTurnButton.cpp
MainControlPanel.cpp
ShortcutPad.cpp
TurnYearStatus.cpp
ZoomPad.cpp
controlpanelwindow.cpp
interfaceevent.cpp
agesscreen.cpp
ancientwindows.cpp
armymanagerwindow.cpp
Generating Code...
Compiling...
AttractWindow.cpp
backgroundwin.cpp
c3dialogs.cpp
ChatBox.cpp
CityEspionage.cpp
citymanager.cpp
creditsscreen.cpp
CursorManager.cpp
custommapscreen.cpp
debugwindow.cpp
DiplomacyDetails.cpp
diplomacywindow.cpp
dipwizard.cpp
editqueue.cpp
FileDialog.cpp
gameplayoptions.cpp
graphicsresscreen.cpp
graphicsscreen.cpp
greatlibrary.cpp
greatlibrary_util.cpp
Generating Code...
Compiling...
greatlibrarywindow.cpp
helptile.cpp
hotseatlist.cpp
infowin.cpp
initialplayscreen.cpp
initialplaywindow.cpp
intelligencewindow.cpp
IntroMovieWin.cpp
IntroMovieWindow.cpp
km_screen.cpp
loadsavemapscreen.cpp
loadsavemapwindow.cpp
loadsavescreen.cpp
loadsavewindow.cpp
MapCopyBuffer.cpp
messageactions.cpp
messageadvice.cpp
messageeyepoint.cpp
messageiconbutton.cpp
messageiconwindow.cpp
Generating Code...
Compiling...
messagelist.cpp
messagemodal.cpp
messageresponse.cpp
messagewin.cpp
messagewindow.cpp
musicscreen.cpp
musictrackscreen.cpp
optionsscreen.cpp
optionswindow.cpp
optionwarningscreen.cpp
ProfileEdit.cpp
progresswindow.cpp
radarwindow.cpp
scenarioeditor.cpp
scenarioscreen.cpp
scenariowindow.cpp
sciencewin.cpp
scorewarn.cpp
screenutils.cpp
soundscreen.cpp
Generating Code...
Compiling...
splash.cpp
spnewgamediffscreen.cpp
spnewgamemapshapescreen.cpp
spnewgamemapsizescreen.cpp
spnewgameplayersscreen.cpp
spnewgamerandomcustomscreen.cpp
spnewgamerulesscreen.cpp
spNewGameScreen.cpp
spnewgametribescreen.cpp
spnewgamewindow.cpp
spriteeditor.cpp
spscreen.cpp
spwindow.cpp
statictextbox.cpp
statswindow.cpp
String_Search.cpp
tileimptracker.cpp
trademanager.cpp
tutorialwin.cpp
UIUtils.cpp
Generating Code...
Compiling...
unitmanager.cpp
victorymoviewin.cpp
VictoryMovieWindow.cpp
victorywin.cpp
victorywindow.cpp
wondermoviewin.cpp
WonderMovieWindow.cpp
WonderTab.cpp
workwin.cpp
workwindow.cpp
InterfaceEventRegister.cpp
CauseAndEffectTab.cpp
DomesticManagementDialog.cpp
GovernmentTab.cpp
citywindow.cpp
sci_advancescreen.cpp
ScienceManagementDialog.cpp
NationalManagementDialog.cpp
MessageBoxDialog.cpp
Battle.cpp
Generating Code...
Compiling...
BattleEvent.cpp
BattleView.cpp
BattleViewWindow.cpp
infowindow.cpp
rankingtab.cpp
scoretab.cpp
timelinetab.cpp
sciencevictorydialog.cpp
allinonewindow.cpp
connectionselectwindow.cpp
dialogboxwindow.cpp
gameselectwindow.cpp
lobbychangewindow.cpp
lobbywindow.cpp
netshell.cpp
netshell_game.cpp
ns_aiplayer.cpp
ns_aiplayersetup.cpp
ns_chatbox.cpp
ns_civlistbox.cpp
Generating Code...
Compiling...
ns_customlistbox.cpp
ns_game.cpp
ns_gamesetup.cpp
ns_gplayer.cpp
ns_header.cpp
ns_headerswitch.cpp
ns_improvements.cpp
ns_item.cpp
ns_lobby.cpp
ns_player.cpp
ns_playersetup.cpp
ns_rplayer.cpp
ns_server.cpp
ns_session.cpp
ns_spinner.cpp
ns_string.cpp
ns_transport.cpp
ns_tribes.cpp
ns_units.cpp
ns_window.cpp
Generating Code...
Compiling...
ns_wonders.cpp
passwordscreen.cpp
playereditwindow.cpp
playerselectwindow.cpp
serverselectwindow.cpp
segmentlist.cpp
sourcelist.cpp
watchlist.cpp
civsound.cpp
GameSounds.cpp
soundevent.cpp
SoundManager.cpp
CounterResponseEvent.cpp
DStateEvent.cpp
MotivationEvent.cpp
NProposalEvent.cpp
ProposalResponseEvent.cpp
ReactEvent.cpp
RegardEvent.cpp
RejectResponseEvent.cpp
Generating Code...
Compiling...
ResponseEvent.cpp
SStateEvent.cpp
ThreatResponseEvent.cpp
AgreementMatrix.cpp
diplomacyutil.cpp
diplomattypes.cpp
Plan.cpp
CTPGoal.cpp
Goal.cpp
Squad.cpp
squad_Strength.cpp
agent.cpp
CTPAgent.cpp
BoundingRect.cpp
MapAnalysis.cpp
SettleMap.cpp
Governor.cpp
CtpAi.cpp
CtpAiDebug.cpp
Generating Code...
Compiling...
c3cmdline.cpp
SlicFunc.cpp
slicfuncai.cpp
Foreigner.cpp
ProposalAnalysis.cpp
Generating Code...
Compiling...
debug.c
Generating Code...
Compiling...
debugassert.cpp
debugcallstack.cpp
debugexception.cpp
debugmemory.cpp
log.cpp
Generating Code...
Compiling...
Endecode.c
Shroud.c
Verify.c
Generating Code...
Compiling...
display.cpp
WldGen.cpp
Generating Code...
Compiling...
lex.sc.c
lex.yy.c
sc.tab.c
y.tab.c
lex.dbl.c
Generating Code...
Compiling...
RobotAstar.cpp
Generating Code...
Compiling...
ldl.tab.c
lex.ldl.c
Generating Code...
Compiling...
netfunc.cpp
Generating Code...
Compiling...
UnseenCell.cpp
StatusBar.cpp
Generating Code...
Compiling...
Diplomat.cpp
Compiling...
Scheduler.cpp
Linking...

CivCTP_dbg.exe - 0 error(s), 0 warning(s)
